
In addition, they have a ranged attack consisting of throwing green fireballs at the player, like the Imp's, but again, more powerful. The Baron of Hell is a formidable opponent that utilizes attacks very similar to, but more powerful and damaging, than that of the lesser Hell Knights, including ground pounding and attempting to rush and beat down the player. They possess two muscular arms that end four clawed-digits including an opposable thumb. The shoulders and chest of a Baron is covered by plate-like natural armor, and they possess a thick robust skull with horns that curve inwards.

He has a red upper body with a build similar to that of the Hell Knight from Doom 3. AppearanceĪs in the classic Doom, a Baron takes the appearance of an incredibly muscular, goat legged demon with slightly tan legs that are digitigrade in structure and end in black hooves. While the nature of this entity is unknown, it must be presumed that as the Royal Guard's power has significantly increased, so too has the power of their master. Tablets, retrieved from the Great Steppe in the UAC Automated Survey of 2143, suggest that the Barons of Hell are the current Royal Guard of the unknown dark lord of the fourth age. In the doomed Project Lazarus Manned Expedition (MTC 2145/128) it is believed that most of the explorers were set upon by Barons of Hell, though the details are unclear. Barons, larger and faster than their lesser brothers, also possess the ability to generate Hell-energy fireballs which can be hurled at a target. UAC REPORT FILE: IIS5LW21 It is clear that Barons are ferocious fighters with a bloodlust unparalleled by any other demon. Details regarding their behavior and physiology are therefore limited. They rarely leave Hell, and no Baron of Hell has yet been captured by any of the Tethering Operations.

UAC REPORT FILE: I2CN5KMB The Baron of Hell is the highest demon among the order of the Hell Knights.
